Submitted by Matt on Thu, 01/10/2008 - 22:29.
So I think that after playing passage and discussing it in class, we all can come to the same conclusion that it is essentially a game about life. How you choose to play the game determines how you live your “life” in the game. You can get a spouse, move quickly through, move slower and explore, search for treasure, or just keep on moving. What impressed me most about passage was its simplicity, from the graphics to its game play. I believe that it is passages’ simplicity that really creates its effect.
If the graphics were too detailed people couldn’t relate to the game. If the game play was difficult and full of objectives the purpose would be lost. It is the simplicity that makes the game, but you can not mistake simplicity for not making you think. This game is so simple. It reduces your life to five minutes. No matter what you do you die, no matter how you live your life you die. Overall it is somewhat depressing, casting a light of triviality and futility on life, qualities that are not seen in many other games, where, when you die, you simply come back to life. read more »