Wait, what?

I just finished playing Game, game, game and again game, and I have to say that it was not only confusing, but a long game with no clear ending. The first thing I noticed while playing the game was that the game was not keeping track of the points. It had a space on the top labeled "points," but I never actually accrued points. I died quite a bit in that game, and the "come on and meet your maker" line kind of through me off because you didn't "meet your maker" but rather just got moved to where you started in the level. You could die as often as you like and still end up right back where you started.

Traditional games offer points when you land on something special, may it be a mushroom, or treasure chest, however, this game offered a series of phrases that seemed disconnected and confusing, and some even had scribbled out words that made the phrase a bit more confusing to understand. Each level had a general theme with a clip of music to listen to. Some of the music really bothered me, especially level with the red line on it. Overall, as a game, it really was pointless in my terms of gaming, but it did send a message of futility and meaninglessness of life.

I also don't get the family footage bits. I couldn't hear a lot of what was going on, but it was strange that they were added and that you could just click on them, you didn't have to jump on them with the little red character.